Apple SWIFT: Why and why not? (Part 2) - 2n2Media

Despite having many advantages appealing developers to switch from or use along with Objective-C, below are some reasons that Mobile Application Development Company in Singapore think you should avoid applying this powerful and intuitive programming language to apps for iOS, OS X and watchOS.

#1 Just for Apple


Swift is a good move for Apple; it makes developing for iOS more attractive. And because Swift, like Objective-C, is only relevant within the Apple ecosystem it encourages developers to commit exclusively to Apple and neglect other platforms. This is clearly a good outcome for Apple, but it’s a bad outcome for developers wanting to engage as many people as possible.
Apple’s global smartphone market-share is hovering at around 20%. Meanwhile, mobile device usage has already surpassed desktop device usage and continues to grow. These stats make two things very clear: the future is mobile and mobile extends FAR beyond the Apple ecosystem. Developers wishing to engage the majority of mobile audiences need to reach beyond Apple’s ecosystem and Swift won’t help.
The best hope for cross-platform mobile development continues to rest with HTML5, CSS and JavaScript. These technologies are widely used, widely understood, widely supported and (perhaps most importantly) their fate is not controlled by a single company. By using web technologies, developers can write their app once and launch it to Android, iOS, Windows Phone or any modern device. And in cases where HTML doesn’t support a specific mobile feature technologies like PhoneGap exist to ‘bridge the gap’.

#2 Incomplete version


It’s a good product, but is it time for you to pick it up? The language that’s available today isn’t the finished product. Apple is still working on it, and it’s highly likely that new features will be added over the coming months. While it may well be worth coding in Swift to familiarize yourself with the language, to do so you’ll need to use Xcode 6 beta and the iOS 8 SDK (also in beta). And don’t forget: Apple’s app stores won’t accept apps built with Swift until it first releases Yosemite and iOS 8.

#3 Not that fast (?!)


Despite the name, Swift is unlikely to result in applications that run much faster than applications written in Objective-C. Although the two languages are different, they’re not that different – both target the same Cocoa and Cocoa Touch APIs (for OS X and iOS, respectively), both are statically typed languages and both use the same LLVM compiler as well. There will inevitably be performance differences, as the two languages aren’t identical after all, but don’t expect significant differences.
Now that you are aware of reasons that help you find out whether you should build mobile app with Apple’s SWIFT language, consider your situation and condition at the present time before making any changes on your app development. The Best Mobile App Development Service in Singapore will assist you to find the most suitable solution to your business.

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