It is recommended to use standard interface and experience design patterns that users expect when designing mobile applications. Navigation across the application should be gesture enabled and flow in a clear and effortless fashion. Stay away from replicating the desktop experience on mobile, instead, extend it from a top down fashion. Use responsive design concepts to adapt to the evolving ecosystem of screen sizes and form factors.
User interface (UI) is a subset of user experience. Were the users experience to be a road trip, the UI would be roads and scenery. If both of them were that great but after all couldn’t drive you to your desired place, the overall experience would be a failure.
Get the Relationships right
This is no longer a single-device world. Peoples’ devices exist in digital ecosystems, surrounded by multiple devices. The new mobility comes in new form factors: tablets, TVs, phones, notebooks, smart watches, to name a few. Designers will miss the opportunity to craft deeper connections with human live if they just concentrate on the handset experience or one device at a time. Instead of merely coexist, let’s think about ways to help these device work better. That is “distributed experiences” which are digital solutions that reach across various devices within an ecosystem.
Listen to your customers and get insight early
Understand what your customers want by listening to them, because their thinking of what they want isn’t always right. They may get fed up with their insights due to own experiences or various options around. However, they still sometimes offer a wealth of information. Share your wireframes, prototypes, alphas and betas with them as regularly as possible.
Create spaces People care about
Designing an interface means you are designing a virtual space. Regardless of its being physical, you still must apply rules and physics consistently. Mobile Application Development Singapore tend to pay more careful attention to lighting, shading, material and gravity model even if UI feels especially virtual or digital. It doesn’t require the rules to be realistic but believable and viscerally understandable. Instead, it should be engaging and delightful.
Concentrate on the minimum viable product
Minimum viable product is one which contains only features and no more. This helps to bring product to adopter to see it early, pay money for and start giving you feedback on. Focusing on the minimum viable product (MVP) allows you to carefully meet the core set of features that can solve problems.
Obviously no one wants to waste time building a product that doesn’t resonate with customers. Hence, the quicker you get to your MVP, the quicker you can get into the hands of real-world users and learn if you are on the right track.
Create Experiences based on users’ need, not their demand
During the design process, it is indispensable to get involved with users. One of the most creative yet effective solutions is to invite them to design with us. Once the recommendations are defined, we can see how well the concepts resonate. After all, when we get closer to a tightened-down design solution, Usability Testing will help to catch false assumptions and ensure that users can perform task efficiently. Observe what users want, not listening to their answer.
-Source: Best practices for Mobile App Interface Design