Mobile Application Development: Tips from experts (part 2) - 2n2media

#6 Creative thinking based on mobile


The easiest way to be creative in building an app is thinking of what advantage that mobile has in comparison with PC or any larger devices. For example, we all witnessed the big success from Instagram, an amazing combination between camera, editor tools and Internet features. While camera and Internet connection were basic functions that every smartphone had, Instagram made it much more interesting with just very simple editor tools and suddenly became the world third largest social network.


Or let’s see the app which uses facial recognition to auto-crop the central focus of image, compared with the manual way building all the views in the app’s asset library. Where do these ideas come from? The answer is the difficulties or challenges that you are facing at the moment. How to focus on something really special in the picture instead of anticipating all sizes and crops? How to save as many pictures as possible with limited storage space?

One of the famous inventions in the era of smartphone is location position. It’s easy to define where you are based on the Internet cable network. What if you are moving? Bringing along an Internet cable is unnecessary and also impossible. Location position mobile app was born then and expanded what we could do while on the move.

#7 Data is not only text


If text could transfer your information precisely, techniques including motion and transition enrich user experience and ensure they acknowledge all the core value that you want them to know. Data is in the whole context that you are building, not only the text in front of their eyes. Along with creating layers of experience, give an option to know further more to anyone who wants to. Avoid overwhelming users with pages of letters.

#8 Different platforms


Consumers have their own reasons to choose an app on a specific platform. Moreover, capabilities may also differ based on what the platform offers. That’s why business owner should consider carefully before continuing their app on another platform.
For corporate apps used in multiple contexts and devices, Michael Griffith, creative director at Bottle Rocket Apps, notes the degree of standardization should be greater than in consumer apps, so users can do what’s familiar across all devices they might be provided in the course of their work, assuring them they can do what they need regardless of device and reducing learning time.

#9 Real experience with mockups and prototypes


Mockup is usually showed as a PDF or Photoshop on large computer screen which surely don’t reflect the real senses of a smartphone or tablet. The interaction, therefore, is also not similar. Show mockups and prototypes to your customers on the app that it will officially run on. This is not only for interests of customers but also give App Developer Teams opportunities to prepare back-up plan for any faults or errors.

Above are tips from expert that can help find out the best things that you can do for your mobile app product. If you are getting confused on where to start, don’t hesitate Mobile Application Development Company in Singapore for consultancy and assistance to your going mobile plan.

-Source: Mobile Application Development: Tips from experts (part 2)

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